Bodach
Level 6Attacks
Abilities
15 feet. The bodach is always surrounded by a pall of gloomy gray, like the air before it rains. A non-fey or non-hag creature entering the aura or beginning their turn in the aura must succeed at a DC 21 will save or become Slowed 1 for 1 round (Slowed 2 on a critical failure). A creature who succeeds is temporarily immune to the aura for 1 minute.
The bodach makes a staff Strike. If it hits, it deals an additional 2d8 spirit damage, and the target must attempt a save against either Mumbletongue or Stumblefoot (the bodach's choice).
The bodach mumbles a string of half-comprehensible nonsense, cursing creatures within a 10-foot emanation. Each creature in the area must succeed at a DC 24 will save or become Stupefied 1 for 1 minute (Stupefied 2 on a critical failure).
The bodach stares unblinkingly at its foes, cursing creatures within a 15-foot cone. Each creature in the area must succeed at a DC 24 fortitude save or become Clumsy 1 and Enfeebled 1 for 1 minute (Clumsy 2 and Enfeebled 2 on a critical failure).
A bodach reduces any penalty it takes to its Speed by 5 feet (to a minimum of 0 feet). A bodach can fit into tight spaces as if it were a Small creature. It can move at its full Speed while Squeezing.