Bone Gladiator

Level 7
Creature· evilUniqueHugeLegacy
AC
24
HP
105
Speed
30 ft.
Perception
+16
Fort
+17
Ref
+13
Will
+13
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Senses darkvision
Skills athletics +20, intimidation +17
Recall Knowledge DC 33 (religion)

Attacks

Melee Claw +18 (agile, reach 10 ft., unarmed), Damage 2d6+11 slashing

Abilities

Loose Bones

A critical hit jostles the skeleton's loose bones, making it Clumsy 1. Additional critical hits increase this value, up to clumsy 4.

Broad Swipe◆◆

The skeleton makes two Strikes with its claw against two adjacent foes, both of whom are within its reach. The multiple attack penalty doesn't increase until after both attacks are resolved.

Terrifying Charge◆◆

The skeleton Strides and makes a claw Strike with a +4 circumstance bonus to damage. If the Strike hits, it attempts to the target.