Bounty Hunter

Level 4
Creature· humanMediumRemaster
AC
21
HP
60
Speed
25 ft.
Perception
+13
Fort
+9
Ref
+12
Will
+11
Languages common
Skills stealth +12, deception +10, athletics +9, survival +9, diplomacy +8, intimidation +8
Recall Knowledge DC 19 (society)

Attacks

Melee Falchion +13 (forceful, sweep), Damage 1d10+6 slashing
Melee Crossbow +14 (reload 1 ft.), Damage 1d8+3 piercing

Abilities

Hunt Prey

The bounty hunter designates a single creature they can see and hear, or one they're Tracking or Gathering Information about, as their prey. The bounty hunter gains a +2 circumstance bonus to Perception checks to Seek the prey, to Survival checks to Track the prey, and to Diplomacy checks to Gather Information about the prey. This effect lasts until they use Hunt Prey again.

Posse's Edge

The bounty hunter and their allies gain a +1 circumstance bonus on initiative rolls if the opposing side includes their hunted prey.

Effect: Posse's Edge

Precision Edge

The first time the bounty hunter hits their hunted prey in a round, they deal an additional 1d8 precision damage.

Running Reload

The bounty hunter Strides, Steps, or Sneaks, and then Interacts to reload.

Bounty hunters are constantly on the move, whether within city walls or the wilderness, trailing their fugitive quarries for capture... or disposal. Often relying on stealth or deception as much as martial skill, bounty hunters employ a vast array of talents to accomplish their goals and collect the hefty payout.


Whether they're hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there's ample work for mercenaries all over Golarion.