Brighite Herexen

Level 2
Creature· evilUncommonMediumLegacy
AC
17
HP
30
Speed
25 ft.
Perception
+8
Fort
+5
Ref
+8
Will
+10
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Languages common, necril
Senses darkvision
Skills religion +10, deception +7, athletics +6, stealth +6
Recall Knowledge DC 18 (religion)

Attacks

Melee Light Hammer +10 (agile), Damage 1d6+4 bludgeoning
Melee Light Hammer +10 (agile, thrown 20 ft.), Damage 1d6+4 bludgeoning

Abilities

Final Blasphemy

When the herexen is destroyed, it explodes in a wave of void energy with the effects of a 3-action Harm spell (DC 20 fortitude).

The herexen is destroyed, so it doesn't gain any Hit Points from this use of harm , and it doesn't need to have any harm spells remaining to use this ability.

Void Healing
Heretic's Smite

While wielding the favored weapon of its former deity (such as a light hammer for an ex-Brigh herexen), the herexen's Strikes deal an additional 1d6 spirit damage against creatures that can cast divine spells.

When a cleric rebels against their deity and dies in the grip of blasphemous rage, the heresies they committed in life may fuel their transformation into an undead herexen. Herexens seek vengeance against the deity they once worshipped, defiling temples, slaying the faithful, and rallying lesser undead and death cultists to aid them in their unholy quests. Though a herexen's divine gifts have mostly been corrupted into the vileness of undeath, they stubbornly cling to remnants of their former power, still wielding magic and armaments favored by the deity they so greatly despise.

Groups of herexens that blasphemed against the same deity sometimes combine to form a mockery of a congregation, conducting blasphemous rites with something approaching euphoria. These congregations are more often formed from a blasphemous cult who practiced their heresy together in life and died together, though some gather independent herexens of the same former faith.