Brine Shark (BB)

Level 3
Creature· aquaticMediumRemaster
AC
19
HP
45
Speed
15 ft.
Perception
+8
Fort
+9
Ref
+11
Will
+6
Immunities bleed, poison, sleep
Resistances fire 5
Senses darkvision
Skills stealth +11, athletics +10, survival +8
Other Speeds swim 50 ft.
Recall Knowledge DC 18 (nature)

Attacks

Melee Jaws +11 (unarmed), Damage 1d12+7 piercing

Abilities

Deep Plunge

The brine shark dives straight down into the water, swimming up to 100 feet in a straight vertical line. It can use this ability while Grabbing a creature.

Grab

When the brine shark succeeds at its jaws Strike, it can use this action immediately after to attempt to Grapple the target. This Grapple doesn't apply or count toward the shark's multiple attack penalty.

Water elementals roam the endless oceans of the Plane of Water. They can be brought to the world with summoning magic or through natural disasters like floods or hurricanes. Though water elementals can be very destructive, they aren't always malicious. Just as water can bring life to those in need, its waves can pound shores and its rains flood cities. Water elementals are similarly difficult to predict.

Brine sharks take forms resembling sharks made entirely of water and are fierce, but among the weaker water elementals. They often slip into mortal oceans, competing with natural predators or even joining schools of flesh and blood sharks.