Brochmaw

Level 13
Creature· elementalHugeRemaster
AC
32
HP
259
Speed
25 ft.
Perception
+24
Fort
+28
Ref
+20
Will
+23
Immunities bleed, paralyzed, fire, sleep, poison
Weaknesses cold 15
Languages common, pyric
Senses darkvision
Skills athletics +28, survival +24, intimidation +21
Recall Knowledge DC 31 (nature)

Attacks

Melee Skewer +27 (reach 15 ft.), Damage 3d10+8 piercing
Melee Hot Oil +25, Damage 3d6+7 fire plus 3 fire plus 1d8 fire

Abilities

Marinade

A creature taking persistent fire damage from the brochmaw's hot oil Strike is more readily cooked, taking a –2 circumstance penalty to Fortitude saves against Roast for as long as it is taking persistent fire damage.

Roast

The brochmaw turns a skewer over their oven, cooking anything impaled on it. Creatures Grabbed by the brochmaw's skewer take 3d6 fire damage (DC 32 fortitude save). Creatures who have been Roasted take a –2 circumstance penalty to Fortitude saves against Serve for 1 minute.

Effect: Roast

Serve◆◆

Requirements The brochmaw has a creature Grabbed


Effect The brochmaw eats their hard-earned meal off one of their skewers. The brochmaw bites down on one creature it has grabbed, dealing 12d6 piercing damage (DC 32 fortitude save); the brochmaw regains Hit Points equal to half the damage dealt. The creature is then freed from the skewer.

Skewer Master

The skewers of a brochmaw are more than long enough to hold multiple creatures. A brochmaw can have up to three creatures Grabbed on its skewer, and it can still make Strikes with its skewer even if it has creatures grabbed, though it can't target creatures it has grabbed.

Improved Grab

With bodies of fired clay, brochmaws look like walking cylindrical ovens split across the middle by their titular maws, which rage with the fires of culinary perfection. Behind their maw burns a powerful internal oven, where the elemental creatures roast their prey. Brochmaws are driven solely by their voracious appetites, only leaving their lairs to acquire new meals. Early attempts to force brochmaws into service resulted in their would-be captors being reduced to nothing more than ash on a plate, accompanied by a written review of how they tasted. Now, brochmaws are employed all across the Planes, lured by the sweet promise of new, fresh meat.

Though brochmaws have no use for money, they do trade gifts for services. The only thing they have to offer is cooked meat from their own mouths, which they deem extremely valuable. Surprisingly, all who have tried brochmaw meat claim it to be a savory roasted delight. Given that brochmaws offer nothing but cooked meat and desire nothing but raw meat, trading with them is a simple if slightly dangerous affair, often coming down to the quantity and rarity of the meat offered.

Brochmaws hate to see meat go to waste. If one discovers a carcass of any sort, they call others of their kind to join them in a festive cookout, with dancing and feasting inevitably accompanied by compliments or complaints about the quality of the food.

Planar Delicacies

Though brochmaws love to devour new things, they still have favorite meals they like to keep on hand. Brochmaws love amphibian meat, though the origin of this appeal is a mystery. They will eagerly consume geniekin of all kinds because the magical blood produces a psychedelic effect. Brochmaws think celestials are as dangerous as they are delicious, requiring a precise cooking process to avoid killing the consumer. Most brochmaws are far too impatient to prepare celestial meat properly, often to disastrous results.