Brumesgarth

Level 19
Creature· undeadUniqueMediumRemaster
AC
42
HP
330
Speed
25 ft.
Perception
+32
Fort
+27
Ref
+33
Will
+36
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Languages aklo, chthonian, common, diabolic, draconic, empyrean, necril, sakvroth
Senses darkvision
Skills crafting +38, intimidation +37, occultism +36, deception +35, diplomacy +35, arcana +34, religion +34, stealth +33
Recall Knowledge DC 49 (religion)

Attacks

Melee Flail +36 (disarm, magical, sweep, trip), Damage 3d8 void plus 3d6+13 bludgeoning
Melee Hand +31 (finesse, magical), Damage 6d8 void

Abilities

Stored Itemsinteraction

Stored Items Brumesgarth can store items inside his body, as detailed below. Brumesgarth can Interact to remove or store an item. If Brumesgarth's body is destroyed, any stored items appear among his bones.

  • Arm Wands (extradimensional) Brumesgarth can store up to two wands in the radius and ulna of one of his arms. These wands can be used as if wielded, and they can't be disarmed. If an arm wand is overcharged, Brumesgarth takes 20[untyped] damage if the wand is broken or 40[untyped] damage
+1 Status to All Saves vs. Vitality
Frightful Presence

60 feet. DC 38 will


Rejuvenation

When Brumesgarth is destroyed, his soul immediately transfers to his Soul Cage . Brumesgarth can be permanently destroyed only if his soul cage is found and destroyed.

Spellstealing Counter

Trigger A creature Brumesgarth can see Casts a Spell

Requirements Brumesgarth has fewer than three spells stored in his spell tome


Effect Brumesgarth expends a spell slot of the same rank as the spell being cast to counter the triggering creature's casting. Brumesgarth loses his spell slot as if he had cast the triggering spell. Brumesgarth then attempts to counteract the triggering spell (counteract modifier ). If successful, the spell is countered and added to Brumesgarth's spell tome.

Void Healing
Consult the Text

Frequency once per day


Effect Brumesgarth causes the pages of his spell tome to flip open, revealing an occult spell of 9th rank or lower of his choice. For the remainder of the day, Brumesgarth can cast that spell as if it were one of his spells known for every rank of its base rank up to 9th.

Drain Spell Tome

Effect Brumesgarth draws upon the magic stored in his spell tome to cast one of the spells he has countered. This spell is the same rank as the one countered, but it uses Brumesgarth's spell DC and spell attack. Casting a spell in this way removes it from the spell tome.

Steady Spellcasting

If a reaction would disrupt Brumesgarth's spellcasting action, he attempts a DC 15 flat. On a success, the action isn't disrupted.

Summon Weapon

Requirements Brumesgarth has a stored weapon in his arm and has that hand free


Effect Brumesgarth summons his stored weapon into that arm's hand.

In their relentless pursuit of more magical might, some liches use their rotting forms to hold magical secrets, hiding precious tomes in their ribcage, inscribing formulas on their withered flesh, even replacing some bones with powerful magical items. The process is painstaking, as the soul cage tries to repair any damage caused by such alterations.


A desire to live eternally motivates a spellcaster to become a lich, and necromantic knowledge makes the desire real. The typical lich takes the most direct path, keeping their undead form fairly close to their appearance in life. But undeath can also bring greater freedom for those with a less conventional view of what they can become. The horde lich and runecarved lich reshape themselves entirely.