Bugul Noz
Level 12Attacks
Abilities
60 feet. DC 29 will
Animals take a -2 circumstance penalty to the Will save.
Creatures that see the bugul noz must succeed at a DC 31 fortitude saving throw. On a failure, creatures are Doomed 1 (or Doomed 2 on a critical failure).
Upon seeing its own reflection in a mirror or other reflective surface, the bugul noz must succeed at a DC 34 will save or become Confused and Immobilized for (minimum 1 round). While confused and immobilized, the bugul noz cries and wallows in misery, making it immune to visual and auditory effects for the duration.
The bugul noz swings its limbs about wildly. It makes up to three claw Strikes, each against a different creature and each with a -2 circumstance penalty. Its multiple attack penalty doesn't increase until after it makes all the attacks.
The bugul noz ignores difficult terrain in forests.
The bugul noz lets out a hair-raising keen. Other creatures within 30-foot area must attempt a DC 31 fortitude save.
The bugul noz can't use this ability again for .
Critical Success The target is unaffected.
Success The target takes 2d10 sonic damage.
Failure The target takes 4d10 sonic damage and gains sonic weakness 10 for 1 minute.
Effect: Haunting Wail
Critical Failure As failure, and the target becomes Fleeing for 1 round.
This gangly fey humanoid wanders the overgrown paths of dark, misty forests, voluntarily isolating themself in an attempt to protect others from their hideous form. A bugul noz's appearance is not merely unsightly-to view the being's form is said to tempt death, and backwoods villagers tell tales of wanderers found struck dead after merely glancing at the creature.
As they jaunt through the forest, the bugul noz sings an eerie tune to alert others to their presence and deter these creatures from looking upon them. The bugul noz does not, after all, want to harm anyone; they are inherently kind, if unpredictable, and if they accidentally kill a creature out of panic or confusion, they grieve. A bugul noz who roams the same road long enough compiles a long list of such accidental victims, and they might carry the corpses off to a single mass grave deep in the forest. When not wandering, the bugul noz watches over this grave to ensure that the spirits of their victims are never lonely.