Burglar

Level 4
Creature· humanMediumRemaster
AC
21
HP
60
Speed
30 ft.
Perception
+10
Fort
+7
Ref
+12
Will
+10
Languages common
Skills stealth +12, thievery +12, acrobatics +10, athletics +8, deception +7, society +7
Recall Knowledge DC 19 (society)

Attacks

Melee Shortsword +14 (agile, finesse, versatile-s), Damage 1d6+5 piercing
Melee Fist +14 (agile, finesse, nonlethal, unarmed), Damage 1d4+5 bludgeoning
Melee Composite Shortbow +14 (deadly-d10, propulsive, reload 0 ft.), Damage 1d6+4 piercing

Abilities

+1 Bonus on Perception to Find Trapsinteraction
+1 Circumstance to All Saves vs. Traps
+1 AC vs. Traps
Deny Advantage

The burglar isn't Off-Guard to creatures of 4th level or lower that are Hidden, Undetected, flanking, or using Surprise Attack.

Nimble Dodge

Trigger The burglar is targeted with a melee or ranged attack by an attacker it can see.


Effect The burglar gains a +2 circumstance bonus to AC against the triggering attack.

Mobility

When the burglar Strides half their speed or less, that movement does not trigger reactions.

Sneak Attack

The burglar deals 1d6 extra precision damage to Off-Guard creatures.

Surprise Attack

On the first round of combat, if the burglar rolls Deception or Stealth for initiative, creatures that haven't acted are Off-Guard to them.

These criminals specialize in breaking and entering, gaining access to secure buildings and bypassing security measures undetected.


In the underbelly of society, the lawless reign supreme.