Burnbearer

Level -1
Creature· evilUncommonMediumLegacy
AC
15
HP
8
Speed
25 ft.
Perception
+6
Fort
+6
Ref
+5
Will
+4
Languages hallit
Skills stealth +5, athletics +4, survival +4, intimidation +3
Recall Knowledge DC 15 (society)

Attacks

Melee Club +8, Damage 1d6+2 bludgeoning
Melee Torch +6, Damage 1d4 fire
Melee Club +7 (thrown 10 ft.), Damage 1d6+2 bludgeoning

Abilities

Spurred by Death

Trigger An ally within 30 feet reduces a creature to 0 HP


Effect The burnbearer Steps or Strides.

Torch and Go

Requirements The burnbearer is flanking a creature


Effect The burnbearer sets the distracted enemy ablaze. The burnbearer makes a torch Strike against the flanked creature, then Steps. If the burnbearer's Strike deals damage to the flanked creature, the creature also takes 1[persistent,fire] damage.