Burning Mammoth Commando

Level 7
Creature· evilRareMediumLegacy
AC
25
HP
120
Speed
25 ft.
Perception
+15
Fort
+17
Ref
+15
Will
+13
Languages hallit
Skills stealth +17, acrobatics +15, athletics +15, survival +15
Recall Knowledge DC 28 (society)

Attacks

Melee Hatchet +18 (agile, magical, sweep), Damage 1d6+8 slashing
Melee Hatchet +18 (agile, magical, sweep, thrown 10 ft.), Damage 1d6+8 slashing

Abilities

Evasion

When the commando rolls a success on a Reflex save, they get a critical success instead.

Spurred by Death

Trigger An ally within 30 feet reduces a creature to 0 HP


Effect The commando Interacts to draw a weapon, Steps, Strides, or uses Hunt Prey.

Cruel Cutter

Burning Mammoth commandos ably carve flesh and wood with their axes. An axe the commando uses gains the reach trait and deals an additional 1d6 damage (included in the hatchet Strikes above).

Hunt Prey

The commando designates a single creature they can see and hear, or one they're Tracking, as their prey. The commando gains a +2 circumstance bonus to Perception checks to Seek their prey and to Survival checks to Track their prey. The first time the commando hits their designated prey in a round, they deal an additional 1d8 precision damage. The commando also ignores the penalty for making ranged attacks within the second range increment when attacking their prey. These effects last until the c