Cadaverous Rake

Level 8
Creature· chaoticUncommonMediumLegacy
AC
27
HP
125
Speed
30 ft.
Perception
+16
Fort
+16
Ref
+20
Will
+12
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Languages common, necril
Senses darkvision
Skills athletics +19, acrobatics +18, intimidation +18, deception +16, thievery +16
Recall Knowledge DC 26 (religion)

Attacks

Melee Rapier +20 (deadly-d8, disarm, finesse, magical), Damage 2d6+8 piercing

Abilities

+18 to Initiativeinteraction
Repartee Riposte

Trigger A creature within the cadaverous rake's reach critically fails at a melee Strike against the rake


Effect The cadaverous rake attempts a Strike against the creature, firing back a witty retort. If this Strike succeeds, the creature is Frightened 1, or Frightened 2 on a critical success.

Void Healing
Parry Dance

The cadaverous rake makes a melee Strike, then Steps, positioning their blade defensively. They gain a +2 circumstance bonus to AC until the end of their next turn.

Effect: Parry Dance

Shadow Rapier

The rake shrouds their sword in void energy, changing the damage type to void. This shadow-shrouded rapier has a reach of 30 feet. The effect lasts until the end of the rake's turn.

Effect: Shadow Rapier

The Upper Hand

Requirements The cadaverous rake's last action was a melee Strike that critically succeeded


Effect The cadaverous rake Disarms the creature they hit, as a critical success on a Disarm attempt. The weapon falls to the ground in a space adjacent to the creature (rake's choice).

When a skilled duelist is killed, on occasion they rise as a cadaverous rake, refusing to let death get in the way of daring deeds. Appearing as a corpse-like version of their living form, a cadaverous rake retains their memories and much of their personality. The first act of many cadaverous rakes is to pay a surprise visit to family and friends, unveiling their revival. If they're met with revulsion or attempts to lay them to rest, the rake typically lashes out at the perceived betrayal or departs in offended confusion. Cadaverous rakes who are appropriately feted by friends and family often retain an affection and attachment, becoming undying protectors. This isn't necessarily a good thing, however, as the cadaverous rake's undead worldview creates impossible demands. The transition to undeath corrupts previously benevolent individuals, and their single-minded focus on finding more opponents to duel cuts a bloody swath across stretches of countryside they once protected. Rarely, those who were especially virtuous retain some of their moral code, though even then their dispositions are mercurial. All, however, retain the flamboyance and swagger that made them notable in life, as quick with a quip as they are with a blade. The impulse to toy with their opponents becomes the undoing of many an overconfident rake.

Though most cadaverous rakes rise after losing a duel, especially those that involved foul play, any cause of death can suffice, save for a peaceful passing in old age.