Caligni Dancer (BB)

Level 1
Creature· caligniMediumRemaster
AC
17
HP
18
Speed
25 ft.
Perception
+6
Fort
+7
Ref
+9
Will
+4
Senses darkvision
Skills diplomacy +8, acrobatics +7, stealth +7, thievery +7, performance +6
Recall Knowledge DC 15 (society)

Attacks

Melee Mace +9 (shove), Damage 1d4 bludgeoning
Melee Dagger +9 (agile, finesse, thrown 10 ft., versatile-s), Damage 1d4 piercing

Abilities

Light Blindnessinteraction

When first exposed to bright light, the caligni can't see until the end of their next turn. All squares are difficult terrain for them, and they take a -4 status penalty to Perception. If they try to attack a creature, the attack fails unless they succeed at a DC 11 flat. Light doesn't blind them again for 1 hour.

Final Dance

When a caligni dancer dies, their body dissolves into a swirl of darkness and light. All creatures within 10-foot area must succeed at a DC 17 will save or take a -2 circumstance penalty on all attack rolls for 1 round.

Sneak Attack

The caligni dancer deals an additional 1d6 damage to Off-Guard creatures.

Caligni lurk in subterranean cities, and they relish the chance to creep above ground at night to steal resources, spy on surface dwellers, or simply cause mischief.