Calmont
Level 3Attacks
Abilities
Calmont's eyes are sharp, allowing him to make out small details about Concealed or even Invisible creatures that others might miss. He gains a +2 circumstance bonus when using the Seek action to find Hidden or Undetected creatures within 30 feet of him. When Calmont target an opponent that is concealed from him or hidden from him, reduce the DC of the flat check to DC 3 flat for a concealed target or DC 9 flat for a hidden one.
Calmont isn't Off-Guard to Hidden, Undetected, or flanking creatures of level 3 or lower.
Trigger A creature targets Calmont with an attack and he can see the attacker.
Requirements Calmont is not Encumbered
Calmont deftly dodges out of the way, gaining a +2 circumstance bonus to AC against the triggering attack.
Calmont draws his weapon and attacks with the same motion. He Interacts to draw a weapon, then Strikes with that weapon.
Calmont deals 1d6 extra damage to Off-Guard creatures.
If Calmont used Deception or Stealth for initiative, creatures that haven't acted are Off-Guard to Calmont on the first round of combat.