Castoroides

Level 3
Creature· animalMediumLegacy
AC
19
HP
45
Speed
20 ft.
Perception
+10
Fort
+12
Ref
+6
Will
+8
Senses low-light-vision, scent 30 ft. (imprecise)
Skills athletics +10, survival +8, crafting +7
Other Speeds swim 20 ft.
Recall Knowledge DC 18 (nature)

Attacks

Melee Jaws +12 (unarmed), Damage 2d6+4 piercing

Abilities

Deep Breath

A castoroides can hold its breath for 1 hour.

Slap

Trigger The castoroides is targeted by a physical ranged Strike from an attacker it can see


Effect The castoroides swats at the projectile with its wide tail, gaining a +2 circumstance bonus to its AC against the triggering attack.

Construct Shelter◆◆◆

The castoroides rapidly constructs a simple mound along one side of its space, which can be used to Take Cover.

Gouge

The castoroides deals 2d8 piercing damage to a creature it has Grabbed or Restrained (DC 20 fortitude). A creature that fails its save also takes 1d4 bleed.

Penetrating Bite◆◆

As beaver, but the castoroides's jaws Strike ignores the first 10 Hardness instead of the first 5 Hardness.

Prop

The castoroides stabilizes itself with its tail, gaining a +1 circumstance bonus to its Fortitude and Reflex DCs against Shove and Trip attempts until it next takes an action with the move trait.

Grab

Beavers are stocky, herbivorous rodents that live in freshwater ecosystems throughout Avistan. They live in lodges, which they construct from logs, grass, rocks, and mud.

Castoroides are bear-sized beavers that build their lodges on land near a water source rather than in the water.