Catfolk Name Collector

Level 6
Creature· catfolkMediumRemaster
AC
24
HP
70
Speed
25 ft.
Perception
+13
Fort
+11
Ref
+14
Will
+13
Languages amurrun, common
Senses low-light-vision, spiritsense 30 ft. (imprecise)
Skills performance +14, occultism +12, society +12
Recall Knowledge DC 22 (society)

Attacks

Melee Sickle +15 (agile, finesse, magical, trip), Damage 1d4+9 slashing
Melee Claw +14 (agile, finesse, unarmed), Damage 1d4+9 slashing

Abilities

Spiritsense (Imprecise) 30 feetinteraction

The name collector senses spirits, embodied or not (including living creatures, most non-mindless undead, and haunts).

Name the Worthy

Frequency once per day

Trigger Another creature critically succeeds at a check


Effect The name collector honors the achievement with a new name. The creature gets a +1 status bonus on the same check until their next daily preparations. They become temporarily immune for 1 month.

Name collectors are esteemed touchstones of catfolk culture. They record the adventures of catfolk heroes, speak to spirits, and tell legends about strange and faraway places.


Catfolk can be found traveling almost anywhere, and they are quick to settle down for a chat when they encounter fellow travelers. Some trade stories, act as guides, or operate at the fringes of polite society.