Chafkhem
Level 8Attacks
Abilities
30 feet. Living creatures are Frightened 1 while in Chafkhem's despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave it. When a creature first enters the area, it must succeed at a DC 24 will save (after taking the penalty from being frightened) or be Paralyzed for 1 round.
The creature is then temporarily immune for 24 hours.
Effect: Despair
When Chafkhem is destroyed, necromantic energies rebuild his body in the magic circle in his room over . If the re-forming body is destroyed during that time, the process starts anew. Chafkhem can be destroyed for good with a Consecrate ritual, or if the magic circle is destroyed.
Trigger A creature Chafkhem can see makes a melee Strike against Chafkhem
Effect Chafkhem traces a magical glyph in the air that glows and fades. The triggering creature must attempt a DC 25 fortitude save.
Success The target is unaffected.
Failure The target is Blinded until the start of its next turn.
Critical Failure The target is blinded for 1 minute.
This disease and any damage from it can't be healed until this curse is removed. A creature killed by mummy rot turns to dust and can't be resurrected except by a 7th-rank Resurrect ritual or similar magic.
Saving Throw DC 24 fortitude
Stage 1 carrier with no ill effect (1 minute)
Stage 2 6d6 void damage and Stupefied 1 (1 day)