Chea
Level 9Attacks
Abilities
Chea changes between her humanoid shape or hybrid shape. She gains a jaws unarmed Strike while in her hybrid shape.
Trigger Chea rolls initiative
Effect Chea's instincts kick in and she takes on an aggressive stance. Chea uses Change Shape to enter her hybrid form.
Chea gains a +2 circumstance bonus to saves to resist diseases and poisons.
Chea makes two unarmed Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.
Chea launches herself at a foe. She makes a Leap or attempts a High Jump or Long Jump. At the end of the jump, if she's adjacent to a foe, she can immediately Strike that foe with an unarmed attack, even if the foe is in midair. She falls to the ground after the Strike. If the distance she falls is no more than the height of her jump, Chea lands upright and takes no damage.
If an enemy is within reach of Chea and at least two of her allies, that enemy is Off-Guard against Chea.
Chea's fist Strikes are treated as cold iron and silver and don't take penalties when making lethal attacks.