Chertus Jheed
Level 7Attacks
Abilities
Chertus can choose to inflict lethal damage with his fists, and increases the size of his damage die with fist attacks to 1d6. If he does so, on a critical hit, the target struck must succeed at a DC 25 fortitude save or become Stunned 1 by the staggering blow.
Chertus makes a Strike. If he rolls a failure on this Strike, the attack doesn't count toward his multiple attack penalty.
Chertus makes a Strike with his fist and increases his reach by 5 feet for this Strike.
Chertus swings his fist in a pummeling arc, then makes a fist Strike and compares the attack roll result to the AC of up to two adjacent foes. He then rolls damage and applies it to each creature he hits. This counts as two attacks for his multiple attack penalty.
Chertus attempts to Disarm a creature. If he knocks a weapon out of the opponent's grasp, Chertus wields the weapon and attempts a Strike against the opponent with the weapon. This counts as two attacks for his multiple attack penalty.