Chronicler
Level 3Creature· humanMediumRemaster
AC
18
HP
45
Speed
25 ft.
Perception
+12
Fort
+8
Ref
+9
Will
+10
Languages common
Skills nature +10, society +9, survival +7
Recall Knowledge DC 18 (society)
Attacks
Melee Staff +8 (two-hand-d8), Damage 1d4+5 bludgeoning
Melee Dagger +8 (agile, versatile-s), Damage 1d4+5 piercing
Melee Dagger +8 (agile, thrown 10 ft., versatile-s), Damage 1d4+5 piercing
Melee Fist +8 (agile, nonlethal, unarmed), Damage 1d4+5 bludgeoning
Melee Crossbow +7 (reload 1 ft.), Damage 1d8+3 piercing
Abilities
Live to Tell the Tale↺
Frequency once per day
Trigger The chronicler would gain the Dying condition
Effect The chronicler instead falls Unconscious for or until they regain 1 Hit Point.
Scroll Mastery
The chronicler can activate any scroll of a 2nd-rank spell or lower, regardless of its magical tradition.
Exploration means very little if no account of the details exist. Members of adventuring bands cherish chroniclers who record tales of their deeds.
The world is a wide, open place fraught with peril and adventure. Explorers use their knowledge of nature and survival skills to see every corner of the land.