Cinder Dragon (Ancient, Spellcaster)
Level 19Attacks
Abilities
Smoke doesn't impair a cinder dragon's vision; they ignore the Concealed condition from smoke.
Trigger The dragon is critically hit with a melee attack
Effect The dragon's superheated blood spills onto the attacker. The target takes 10d6 fire damage (DC 41 reflex save).
5 feet. 4d6 fire damage (DC 37 reflex save)
90 feet. DC 39 will
The dragon curses a creature within 60 feet to have its magic replaced with primordial flames. The creature must attempt a DC 39 will save. Regardless of the result, the target becomes temporarily immune for 1 day.
Critical Success The creature is unaffected.
Success The creature is cursed for 1 round. While cursed, any damage the cursed creature would deal by any means becomes fire damage, regardless of the original damage type. The cursed creature can temporarily suppress the curse for
The dragon breathes a blast of flame that deals 18d6 fire damage in a 60-foot cone (DC 41 reflex save). Creatures that critically fail their save catch fire, taking 2d6 persistent fire damage. The area then fills with black smoke for 1 minute. This has the effects of mist, except it fills the cone's area. The dragon can't use Pyre Breath again for .
The dragon intensifies nearby fires. Every foe within 60 feet that is taking persistent fire damage takes 5d6 fire damage.
Among the largest and fiercest dragons, cinder dragons are typically volatile, demanding respect—even deference—from lesser creatures. Cinder dragons' appearance evokes their flame, often in scales with mixed patterns of red, orange, and yellow. Many cinder dragons dwell in active volcanoes and similarly fiery locales. Cinder dragons prefer treasures that can withstand the heat of their bodies and lairs, with gemstones, gold, and silver common among their hoards.