Claws of Choral
Level 6Attacks
Abilities
The claw makes a maul Strike against an adjacent creature. If it hits, the creature is knocked Prone and becomes Clumsy 1 for 1 minute. As long as this clumsy condition lasts, the creature also takes a –5-foot penalty to its Speeds and has weakness 5 to the claw's Strikes.
Effect: Break Legs!
The claw breathes a blast of flame that deals 6d6 fire damage in a 20-foot cone (DC 21 reflex save). The claw can't use Breath of the Dragon again for .
The claw a creature, gaining a +2 circumstance bonus to their Athletics check if the target is Prone. If the Shove succeeds, the target takes 2d10 bludgeoning damage (double damage on a critical success).
Criminal organizations are always happy to loan out money at exorbitant rates, and their legbreakers are always happy to collect.
In the underbelly of society, the lawless reign supreme.