Clouded Quartz (5-6)

Level 7
Creature· chaoticUniqueLargeLegacy
AC
23
HP
145
Speed
25 ft.
Perception
+16
Fort
+18
Ref
+15
Will
+16
Immunities bleed
Resistances fire 5
Weaknesses electricity 5
Languages chthonian, jotun, sakvroth
Senses darkvision
Skills athletics +17, intimidation +17, nature +14, religion +14
Other Speeds burrow 20 ft., climb 20 ft.
Recall Knowledge DC 33 (arcana)

Attacks

Melee Jaws +17 (reach 10 ft., unarmed), Damage 2d10+8 piercing
Melee Claw +17 (agile, reach 10 ft., unarmed), Damage 2d8+8 slashing
Melee Rock +17 (brutal), Damage 2d8+8 bludgeoning

Abilities

Perpetual Storm Aurainteraction

10 feet. Clouded Quartz is surrounded by a perpetual storm. The whirling winds impose a -2 circumstance penalty on ranged attack rolls using physical ammunition that target her or originate from her.

Tempest Sightinteraction

Clouded Quartz can see perfectly through wind and water. She never takes penalties to Perception from wind, rain, fog, or other precipitation, or from looking through water or being underwater, and such conditions don't cause anything to be Concealed from her.

Regeneration 20 (Deactivated by Acid or Sonic)
Attack of Opportunity
Catch Rock
Sunlight Petrification

If exposed to direct sunlight, Clouded Quartz immediately becomes Slowed 1 and can't use reactions or Trample. The slowed value increases by 1 each time she ends her turn in sunlight. If Clouded Quartz's actions are reduced to 0 in this way, she becomes Petrified until she spends at least 1 minute in darkness. Spells like Sunburst that create magical sunlight cannot petrify Clouded Quartz, but she's slowed 1 for after being exposed to such an effect.

Rend

Claw


Rock Tunneler

Clouded Quartz can burrow through solid stone at a Speed of 10 feet. She can leave a tunnel if she desires.

Throw Rock

Insatiable scavengers stalking the eternal gloom of the Darklands, cavern trolls consume all in their path-even rocks and minerals when more nourishing sustenance is scarce. These rocky goliaths can tunnel through stone with their iron-sharp claws.

Cavern trolls rarely venture to the surface world, for they have a debilitating vulnerability to sunlight that petrifies them on sustained contact. Unlike common trolls, cavern trolls can regenerate wounds dealt by fire. The crystalline nature of their skin, however, permits sonic attacks to neutralize their signature regeneration.

As cavern trolls age, their flinty skin becomes studded with small crystals and stones of various composition. Paragons of their kind have toothy maws replete with large, crystalline fangs. A typical cavern troll stands 14 feet in height and weighs about 2,000 pounds.