Cloudsplitter

Level 18
Creature· airUniqueLargeLegacy
AC
42
HP
335
Speed
60 ft.
Perception
+32
Fort
+28
Ref
+32
Will
+30
Immunities paralyzed, fire, poison, precision, disease
Languages draconic, empyrean, sussuran, tien
Senses greater-darkvision, scent 60 ft. (imprecise)
Skills diplomacy +37, acrobatics +35, stealth +35, nature +30, religion +30
Recall Knowledge DC 48 (occultism)

Attacks

Melee Phantom Hoof +35 (force, magical), Damage 4d10+15 force
Melee Phantom Horn +35 (agile, force, magical), Damage 4d8+15 force

Abilities

Greater Darkvisioninteraction
Constant Spellsinteraction
-1 status penalty to all saves vs. death effects
Deflecting Gale

Trigger The kirin is targeted with a ranged Strike


Effect The kirin intensifies the wind around themself, gaining a +4 circumstance bonus to AC against the triggering attack.

Peaceful Aura

60 feet. Creatures within Cloudsplitter's peaceful aura attempting to use a hostile action must first attempt a DC 39 will save; on a failure, the hostile action is disrupted.

If a creature in the aura successfully uses a hostile action, it's temporarily immune to peaceful aura for 24 hours, and while it's temporarily immune, other creatures in the Cloudsplitter's peaceful aura can perform hostile actions toward it without needing to attempt a Will save.

Cloudsplitter can select creatures wi

Susceptible to Death

Though phantoms aren't alive, neither are they undead, and they are uniquely vulnerable to the effects of death.

A phantom whose Hit Points are reduced to 0 as a result of a death effect (such as from a spell like Execute) is immediately whisked away to the River of Souls, where their soul resumes the usual path to the afterlife.

Breath Weapon◆◆

Cloudsplitter breathes fire in a 30-foot area, dealing 18d6 fire damage (DC 40 reflex save). Cloudsplitter can't use Breath Weapon again for .

Rearing Thrust◆◆

The Cloudsplitter rushes forward, rears up on their hind legs, and descends upon their target with their horn. Cloudsplitter Strides and makes a horn Strike. If this Strike hits, it deals an additional 2d8 damage, and the target is knocked Prone.

Trample◆◆◆

Medium or smaller, phantom hoof, DC 40 reflex save