Cobbled Bruiser
Level 4Creature· aberrationUncommonLargeLegacy
AC
20
HP
60
Speed
25 ft.
Perception
+11
Fort
+14
Ref
+8
Will
+11
Immunities precision, swarm-mind, visual
Resistances piercing 5, slashing 5
Weaknesses bludgeoning 5
Senses tremorsense 40 ft.
Skills athletics +13, acrobatics +8, stealth +8
Other Speeds burrow 5 ft.
Recall Knowledge DC 21 (occultism)
Attacks
Melee Fist +13 (reach 10 ft., unarmed), Damage 2d8+7 bludgeoning
Abilities
Tremorsense (Precise) 40 feet, (Imprecise) 80 feetinteraction
A cobbled bruiser's tremorsense is a precise sense out to 40 feet and an imprecise sense out to 80 feet. A cobbled bruiser can't sense anything beyond the range of its tremorsense.
Cobbleswarm Bond
The cobbled bruiser is immune to damage dealt by allied cobbleswarms.
Relentless Cobblestones↺
Trigger The cobbled bruiser is reduced to 0 Hit Points
Effect A Weakened Cobbleswarm spawns in the space the cobbled bruiser previously occupied, or the nearest adjacent space if there is already a cobbleswarm occupying that space. It is slightly damaged compared to a normal Cobbleswarm; its AC is 14 instead of 16, and it has one-half of its usual maximum Hit Points (10 instead of 20).
Constrict◆
(1d8+7)[bludgeoning], DC 20 fortitude
Grab◆