Cobbled Bruiser

Level 4
Creature· aberrationUncommonLargeLegacy
AC
20
HP
60
Speed
25 ft.
Perception
+11
Fort
+14
Ref
+8
Will
+11
Immunities precision, swarm-mind, visual
Resistances piercing 5, slashing 5
Weaknesses bludgeoning 5
Senses tremorsense 40 ft.
Skills athletics +13, acrobatics +8, stealth +8
Other Speeds burrow 5 ft.
Recall Knowledge DC 21 (occultism)

Attacks

Melee Fist +13 (reach 10 ft., unarmed), Damage 2d8+7 bludgeoning

Abilities

Tremorsense (Precise) 40 feet, (Imprecise) 80 feetinteraction

A cobbled bruiser's tremorsense is a precise sense out to 40 feet and an imprecise sense out to 80 feet. A cobbled bruiser can't sense anything beyond the range of its tremorsense.


Cobbleswarm Bond

The cobbled bruiser is immune to damage dealt by allied cobbleswarms.

Relentless Cobblestones

Trigger The cobbled bruiser is reduced to 0 Hit Points


Effect A Weakened Cobbleswarm spawns in the space the cobbled bruiser previously occupied, or the nearest adjacent space if there is already a cobbleswarm occupying that space. It is slightly damaged compared to a normal Cobbleswarm; its AC is 14 instead of 16, and it has one-half of its usual maximum Hit Points (10 instead of 20).

Constrict

(1d8+7)[bludgeoning], DC 20 fortitude


Grab