Cobbleswarm (AoE)

Level 2
Creature· aberrationLargeLegacy
AC
17
HP
20
Speed
20 ft.
Perception
+9
Fort
+10
Ref
+12
Will
+7
Immunities precision, swarm-mind
Resistances piercing 6, slashing 6
Weaknesses area-damage 3, splash-damage 3
Senses tremorsense 40 ft.
Skills stealth +13, athletics +10
Other Speeds burrow 10 ft.
Recall Knowledge DC 16 (occultism)

Abilities

Precise Tremorsense 40 feetinteraction

The cobbleswarm's tremorsense is a precise sense out to 40 feet and an imprecise sense out to 80 feet. The cobbleswarm can't sense anything beyond the range of its tremorsense.


Clutching Cobblesinteraction

The cobbleswarm's space is difficult terrain.

Grasping Bites◆◆

The cobbleswarm attempts an athletics check and compares the result to the Fortitude DC of all creatures in its space.


Critical Success The creature falls Prone and takes 1d6 bludgeoning damage, and is Restrained by the cobbleswarm until the end of the cobbleswarm's next turn.

Success The creature falls prone, and is Grabbed by the cobbleswarm until the creature until the end of the cobbleswarm's next turn.

Pummeling Assault

Each enemy in the cobbleswarm's space takes 2d4 bludgeoning damage (DC 17 reflex save).