Cog the Ruffian

Level 2
Creature· chaoticUniqueSmallLegacy
AC
18
HP
32
Speed
25 ft.
Perception
+8
Fort
+9
Ref
+8
Will
+6
Languages akitonian, ysoki
Senses low-light-vision
Skills intimidation +7, athletics +6, stealth +6
Recall Knowledge DC 26 (society)

Attacks

Melee Club +8, Damage 1d6 + 4 bludgeoning
Melee Club +8 (thrown 10 ft.), Damage 1d6 + 4 bludgeoning
Melee Sling +8 (propulsive, reload 1 ft.), Damage 1d6 + 4 bludgeoning

Abilities

Attack of Opportunity
Brutal Beating

Cog's brutality shakes foes' confidence. When Cog deals damage on a critical hit, the target is Frightened 1, and Cog can knock the target up to 10 feet away (this is forced movement).

Cheek Pouches

Like all ratfolk, Cog has stretchy cheek pouches that can store up to 1 cubic foot of objects (though no more than 4 light items). Cog can remove or store an item using the Interact action. As long as Cog has at least one object in his cheek pouches, his speech is noticeably difficult to understand.

Snagging Strike

Trigger Cog has one hand free, and its target is within reach of that hand.


Effect Cog makes a melee Strike while keeping one hand free. If this Strike hits, the target is Off-Guard until the start of Cog's next turn or until it leaves Cog's reach, whichever comes first.

Sneak Attack

Cog deals an extra 1d6 precision damage to Off-Guard creatures.