Conqueror Worm
Level 21Attacks
Abilities
The conqueror worm is under the effects of 9th-rank Air Walk at all times.
When a conqueror worm communicates telepathically, its overwhelming will bolsters its lies. Its Deception checks and Deception DCs aren't penalized for elaborate or unbelievable telepathic lies.
Trigger A creature communicates telepathically with the conqueror worm (even to respond to the conqueror worm's telepathy or through a mental spell like Sending) or fails a saving throw against a mental spell cast by the conqueror worm
Effect The conqueror worm infects the mind of the creature, allowing it to mentally contact the creature from afar. The creature must attempt a DC 48 will saving throw and is temporarily immune for 1 year.
Critical Success The target is unaffected an
When the conqueror worm dies, it telepathically projects its consciousness into a creature infected by its Mental Invader ability and who is on the same plane as the conqueror worm. The creature must succeed at a DC 48 will save or it is overtaken by the conqueror worm. This has the same effect as the Possession spell with an unlimited duration, except the conqueror worm has wholly foregone its physical body. A host body possessed by a conqueror worm undergoes terrible changes. Every day, the ho
The conqueror worm is under the effects of 9th-rank Truesight at all times.
The conqueror worm disgorges acid in a 120-foot area that deals 14d10 acid damage to all creatures in the area (DC 44 reflex save). It can't use Breath Weapon again for .
Trigger The conqueror worm Grabs a creature
Effect The worm uses Swallow Whole.
The conqueror worm selects up to three willing creatures subject to its Mental Invader ability that are on the same plane and teleports them to squares adjacent to the worm of the worm's choosing.
Huge, (4d10+10)[bludgeoning,2d6 acid], Rupture 44