Construction Worker

Level 2
Creature· humanMediumRemaster
AC
17
HP
35
Speed
25 ft.
Perception
+5
Fort
+11
Ref
+6
Will
+7
Languages common
Skills crafting +13, athletics +10, society +6
Recall Knowledge DC 16 (society)

Attacks

Melee Maul +10 (shove), Damage 1d12+4 bludgeoning
Melee Fist +10 (agile, nonlethal, unarmed), Damage 1d4+4 bludgeoning
Melee Brick +6 (thrown 10 ft.), Damage 1d6+4 bludgeoning

Abilities

By Designinteraction

The construction worker spends 1 minute inspecting the layout of a room and attempts a DC 22 architecture-lore check. On a success, they learn the size and layout of all adjacent rooms on the same scaling. They can inspect each room only once per day.

Specialty Contractorinteraction

For encounters involving architecture or construction, the construction worker is a 6th-level challenge.

Demolishing Swing◆◆

The construction worker makes a maul Strike against a creature. If it hits, the creature is pushed 10 feet. If the target is wearing metal armor, its armor also takes the damage, which bypasses 5 of the armor's Hardness.

A brilliant architect can contemplate wondrous structural marvels, but someone must pick up a hammer and make these dreams real. Construction workers are the backbone of any city's infrastructure.


Society is built upon the backs of laborers.