Corrupt Grove
Level 16Hazard (Complex)HazardRareMediumRemaster
AC
39
HP
106
Speed
0 ft.
Perception
+0
Fort
+30
Ref
+25
Will
+0
Stealth
+23
Recall Knowledge DC 40 (nature, religion)
Disable DC 42 survival (master) six times to carefully remove all the tangled fungal clots that absorb Tanglebriar's ambient energies for nourishment or DC 45 religion (legendary) on the grove three times by a character who has holy sanctification and who uses prayer to exorcise the unholy energies that sustain the corrupt grove
A noisome mass of fungus at the center of the grove raises fungal guardians from the ground to defend itself.