Crawling Slurry

Level 16
Creature· acidRareMediumLegacy
AC
30
HP
300
Speed
30 ft.
Perception
+26
Fort
+28
Ref
+31
Will
+20
Immunities acid, critical-hits, poison, precision, unconscious, visual
Senses motion-sense 60 ft.
Skills athletics +35, stealth +30
Other Speeds climb 20 ft.
Recall Knowledge DC 40 (occultism)

Attacks

Melee Pseudopod +32 (unarmed), Damage 3d10+11 bludgeoning plus 2d8 acid

Abilities

Motion Sense

A crawling slurry can sense nearby motion through vibration and air movement.

Splatter

Trigger The crawling slurry takes bludgeoning damage from a creature it can sense within 10 feet


Effect The crawling slurry ejects a splash of acid onto the creature, dealing acid damage equal to the bludgeoning damage dealt to the crawling slurry (DC 37 reflex).

Constrict

(2d10+3)[bludgeoning,2d8 acid], DC 37 fortitude


Crawling Slurry Acid

A crawling slurry's acid damages metals and organic materials but not stone.

Engulf◆◆

DC 37 reflex save, 5d10 acid damage, , Rupture 20. A crawling slurry regains 30[healing] Hit Points if a living creature it is engulfing dies.

Grab

Acid damage can scar stone and reduce flesh to pitted chunks, but some organic compounds are resistant to acid and respond by combining into a mass of roiling, living slurry. These scarred clumps hunger to consume anything they can sense. They move with quick, darting contractions that surprise those used to facing slow-moving oozes.