Cruncher

Level 6
Creature· beastUncommonLargeLegacy
AC
24
HP
90
Speed
25 ft.
Perception
+10
Fort
+17
Ref
+14
Will
+12
Languages common
Senses scent 30 ft. (imprecise)
Skills athletics +15, stealth +14, survival +12
Other Speeds burrow 15 ft.
Recall Knowledge DC 24 (nature)

Attacks

Melee Jaws +17 (unarmed), Damage 2d8+8 piercing
Melee Claw +17 (agile, unarmed), Damage 2d6+8 slashing
Melee Spiked Tail +17 (reach 10 ft., versatile-p), Damage 2d6+8 bludgeoning

Abilities

Tracklessinteraction

A hodag sweeps the ground behind it with its tail as it moves, obscuring its tracks. The DCs of checks to Track a hodag are increased by 10.

Ferocity
Rip and Tear◆◆

The hodag makes two claw Strikes and one jaws Strike in any order.

Sickly

Cruncher is Enfeebled 1 due to his mistreatment from the goblins. In addition, his eyes are rheumy and caked with gunk, resulting in a –4 circumstance penalty to sight-based Perception checks and causing him to be Blinded beyond a range of 5 feet. If he escapes into the wild, he heals back up after a few nights' rest and a big meal. Alternatively, a PC can speed his recovery with a DC 20 medicine check, with the results detailed below; this takes 10 minutes to perform, and as such Cruncher needs

Toss◆◆

The hodag Strides, then makes a Strike against a target in reach. If it moves at least 20 feet and succeeds at its Strike, the hodag deals damage normally and then attempts an athletics check against the creature's Fortitude DC to toss the enemy into the air.

On a success, the tossed creature is thrown 10 feet in a straight line in the direction of the hodag's choice and then lands Prone. If the creature is knocked into a solid object, it takes 1d6 bludgeoning damage as well before landing pro

Knockdown

Because they are often described only in drunken retellings of loggers' or miners' tales, hodags are considered by many to exist only in the local folklore of remote areas. However, some individuals have actually encountered these dangerous beasts firsthand, and even fewer have lived to tell their tales.

Hodags are reptilian creatures the size of bulls. These vicious predators' long claws can tear creatures apart in seconds. Their backs sport dozens of long spines that run from their snouts all the way down the length of their powerful tails. Their wide mouths are full of sharp and twisted rows of teeth not unlike those of a shark. The hodags' rough, scaly hides carry hues of green and brown, allowing them to blend into their forest surroundings where they ambush prey. Only their glowing red eyes reveal their presence, though hodags have learned to use this to their advantage by drawing attention to their eyes in one area, then closing their eyes and stealthily moving to another area to cause their prey to misconstrue their location.

In the wintertime, when snow and ice blankets a region, hodags grow a foul-smelling coat of greasy, dark-brown fur that sprouts in tufts from between their scales. A typical hodag measures over 10 feet long from snout to tail and weighs upward of 700 pounds.