Cyclops Bodak

Level 7
Creature· chaoticRareLargeLegacy
AC
25
HP
140
Speed
20 ft.
Perception
+16
Fort
+12
Ref
+15
Will
+18
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses holy 10
Languages chthonian, cyclops, jotun
Senses darkvision, lifesense 60 ft.
Skills intimidation +18, acrobatics +17, stealth +17, athletics +13
Recall Knowledge DC 28 (religion)

Attacks

Melee Fist +16 (agile, finesse, reach 10 ft., unarmed), Damage 2d6+4 bludgeoning plus 1d6 void

Abilities

Lifesense 60 feetinteraction
Flash of Insight

Frequency once per day

Trigger The cyclops bodak is about to roll a d20


Effect The bodak peers into an occluded spectrum of all possible futures. It gets a success (but not a critical success) on the roll instead of rolling.

Sunlight Vulnerability

If exposed to direct sunlight, the cyclops bodak can't use actions with the death trait and it becomes Slowed 1. The slowed value increases by 1 each time the cyclops bodak ends its turn in sunlight. If the bodak loses all its actions this way, it is destroyed.

Void Healing
Bodak Spawn

Any humanoid who dies while Drained or Doomed by a cyclops bodak rises as an autonomous Bodak 24 hours after its death.

Death Gaze◆◆

The cyclops bodak stares at a living creature within 30 feet that it can sense with its Lifesense. That creature must attempt a DC 25 fortitude save. If the target becomes Drained, the bodak gains a number of temporary Hit Points equal to 5 times the value of the drained condition the target gained.

Multiple exposures to this ability can increase a creature's drained condition to a maximum of 4. If the cyclops bodak is destroyed, any Doomed condition a creature has gained from Death Gaze are r