Deathless Hierophant Of Urgathoa

Level 7
Creature· evilUncommonMediumLegacy
AC
23
HP
87
Speed
25 ft.
Perception
+15
Fort
+13
Ref
+13
Will
+17
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Languages common, necril
Senses darkvision
Skills religion +19, intimidation +15, stealth +13, occultism +12
Recall Knowledge DC 25 (religion)

Attacks

Melee Scythe +15 (deadly-d10, magical, trip), Damage 1d10+8 slashing

Abilities

Chastise Heretic

Trigger A creature within 60 feet who the deathless hierophant can see and who doesn't worship Urgathoa casts a divine spell


Effect The deathless hierophant attempts to counteract the triggering spell using their spell attack modifier and a counteract rank of 4. If the spell is counteracted, the caster takes 1d10 persistent void damage. If the deathless hierophant fails to counteract the spell, the caster is temporarily immune to further uses of this ability for 24 hours.

Field of Undeath

40 feet. Allies within the aura who have void healing gain fast healing 4. When a creature within the aura would receive vitality healing, it must succeed at a DC 5 flat or receive no healing from the effect.

Void Healing

Compared to deathless acolytes, deathless hierophants are often much more ambitious and far-reaching, with goals like seeking an entire nation's conversion to the worship of their deity.


Deathless acolytes are an oddity among undead, neither willingly transformed nor, strictly speaking, transformed against their will. The creation of a deathless acolyte is an act of direct intervention by a deity, typically as a double-edged reward and curse granted to a faithful priest who failed in completing a divine mandate due to circumstances beyond their control.