Dedicated Druid

Level 7
Creature· humanMediumRemaster
AC
24
HP
100
Speed
25 ft.
Perception
+15
Fort
+12
Ref
+13
Will
+15
Languages common, wildsong
Senses lifesense 30 ft. (imprecise)
Skills nature +17, survival +17, religion +15, diplomacy +14, stealth +13, intimidation +12
Recall Knowledge DC 23 (society)

Attacks

Melee Spear +16 (magical), Damage 1d6+8 piercing
Melee Spear +14 (magical, thrown 20 ft.), Damage 1d6+8 piercing
Melee Fist +15 (agile, nonlethal, unarmed), Damage 1d4+8 bludgeoning

Abilities

Plant Empathyinteraction

The dedicated druid can ask questions of, receive answers from, and use the Diplomacy skill with plants and fungus.

Shield Block
Nature's Patient Healing◆◆◆

Requirements The dedicated druid is in a natural environment


Effect The dedicated druid camouflages themself to blend in with the surrounding area, sprouting leaves or covering themself with scree. They gain Concealment until the end of their next turn, they can with a +4 circumstance bonus, and they recover 4d8 healing Hit Points. If the druid moves or otherwise leaves their space, these benefits end.

Individuals who dedicate their life to the protection and preservation of the natural world often become druids. These devoted practitioners of primal magic might work alone or in a circle of like-minded individuals, all of whom have primal powers more terrifying than the last.


A primalist is a wielder of primal energies and magic, sometimes taught by forces of primal power, including powerful elementals or fey of the First World. Primalists protect the natural world, offering strong medicine to those in need while facing suspicion from those who don't understand their ways.

A great many primalists belong to druidic circles, and even those who aren't members tend to be familiar with the most prominent ones in their homeland.