Degholau

Level 13
Creature· demonUncommonMediumRemaster
AC
33
HP
290
Speed
35 ft.
Perception
+22
Fort
+23
Ref
+26
Will
+20
Weaknesses cold-iron 10, holy 10
Languages chthonian, draconic, empyrean
Senses greater-darkvision
Skills deception +27, stealth +26, intimidation +25, religion +22, society +22
Other Speeds burrow 15 ft.
Recall Knowledge DC 33 (religion)

Attacks

Melee Claw +26 (agile, finesse, magical, unarmed, unholy), Damage 3d12+8 slashing
Melee Tail +26 (finesse, magical, reach 10 ft., unholy), Damage 2d6 mental plus 3d6+8 bludgeoning
Melee Spit +26 (magical, unholy), Damage 3d8+6 mental

Abilities

All-Around Vision
+1 Status to All Saves vs. Magic
Exposure Vulnerability

The first time each round that a creature critically succeeds at a save against a degholau's Veil of Lies or that a creature confronts the fiend on a falsehood immediately after the demon fails to Lie, the degholau takes 3d6 mental damage and becomes Frightened 1.

Conspiratorial Thoughts

Saving Throw DC 33 will

Maximum Duration 6 rounds

Stage 1 Slowed 1 (1 round)

Stage 2 Slowed 2 (1 round)

Stage 3 Controlled by the degholau (1 round)

Twisted Loyalties

Saving Throw DC 33 will

Onset 1 day

Stage 1 +1 status bonus to attack rolls and damage rolls, must succeed at a DC 10 flat to use the Aid reaction (3 days)

Stage 2 as stage 1, and +1 status bonus to skill checks, plus must succeed at a DC 10 flat to heal an ally (1 week)

Stage 3 as stage 2, plus lose sanctification traits (1 week)

Stage 4 anathemas are now edicts, and former edicts are now anathemas—acting upon these new edicts causes loss of abilities and sanctification granted by cla

Veil of Lies

15 feet. A degholau exudes a faint scent of rotting wildflowers in its aura—an odor that dulls the mind. A creature that ends its turn in the aura must attempt a DC 30 will save.


Critical Success The creature is unaffected and is temporarily immune to Veil of Lies for 1 minute.

Success The creature is unaffected.

Failure The creature is Stupefied 1 while it remains in the aura and for 10 minutes after leaving the aura.

Critical Failure As failure, except Stupefied 2.

Degholaus form from wretched souls who betrayed their societies to evil ends or for personal gain. These fiends resemble bloated, bestial humanoids with eyeless mole-like faces. They have five tails, all of which feature blood-red eyes.

High Crimes Those whose souls become degholaus abused positions of authority in their nation for personal gain or simply out of a need for cruelty. They might have sold secrets, weakened institutions, or initiated military action against their own people. Some initially deluded themselves into believing their actions were righteous or victimless, but eventually embraced their destructive role, damaging their soul so completely they transform into these demons after their judgment.