Deghuun (Child of Mhar)
Level 18Attacks
Abilities
The deghuun ignores the Concealed condition from smoke or smog, including from Sulfurous Plume.
Anytime a deghuun attempts a Will save against an enchantment spell, the spell's caster must attempt a DC 38 will save or become Confused for up to the spell's duration.
Requirements The deghuun has a creature Grabbed with its tentacles
Effect The creature takes (4d8+17)[piercing] damage.
The deghuun vents caustic smog for .
Any creature that ends its turn within 30 feet of the deghuun during this time takes 6d6 fire damage and is Sickened 1 (DC 38 fortitude; the creature avoids the sickened condition on a critical success, or is Sickened 2 on a critical failure).
While sickened in this way, a creature takes a -2 status penalty to its saving throw against the deghuun's Hallucination.
Any creature that's in the smog is Concealed and treats other creatures
The deghuun makes three tentacle Strikes, each against a different creature within reach. These attacks count toward its multiple attack penalty as normal.
Mhar, an ancient evil deity of caverns, mountains, and volcanoes, belongs to the pantheon of the Great Old Ones-monstrous beings of alien intellect and unfathomable power. The so-called children of Mhar (known as deghuuns in the chaotic tongues of Mhar's enraptured cultists) physically resemble blue-gray octopods made of stone, mud, and molten iron. Venthole-like craters dot the surface of a deghuun's body, through which the creature can gaze out with a single golden eye that it can move from crater to crater.