Despair Dragon (Young)

Level 9
Creature· dragonLargeRemaster
AC
27
HP
140
Speed
40 ft.
Perception
+20
Fort
+16
Ref
+16
Will
+16
Immunities fear-effects, paralyzed, sleep
Languages common, draconic
Senses darkvision, scent 30 ft. (imprecise)
Skills intimidation +20, athletics +19, deception +18, diplomacy +18, stealth +18, acrobatics +16, occultism +16, society +16
Other Speeds fly 120 ft.
Recall Knowledge DC 26 (arcana)

Attacks

Melee Jaws +19 (magical, reach 10 ft.), Damage 2d10+12 piercing
Melee Claws +19 (agile, magical), Damage 2d8+12 slashing
Melee Tail +17 (magical, reach 15 ft.), Damage 2d6+10 bludgeoning

Abilities

Telepathy 60 feetinteraction
Fearsenseinteraction

The dragon senses all creatures with the frightened condition at the listed range.

+2 Status to All Saves vs. Occult
Consume Fear

Trigger A creature within 60 feet loses the frightened condition


Effect The dragon feasts upon the fear that leaves the triggering creature's body, gaining 4d8 temporary Hit Points that last for 1 minute.

Frightful Presence

60 feet. DC 28 will


Unbidden Thoughts

Trigger The dragon is critically hit with a weapon or unarmed attack


Effect The attacker's mind fills with visions of their worst fears that overwhelm their senses, and they must choose one of the following results: either the triggering attack becomes a normal success, or the critical hit is unaffected but the triggering creature becomes Frightened 2.

Draconic Frenzy◆◆

The dragon makes two claw Strikes and one tail Strike in any order.

Draconic Momentum

The dragon recharges their Shrieking Breath whenever they score a critical hit with a Strike.

Shrieking Breath◆◆

The dragon lets out a cacophonous sound made of every scream the dragon has drawn from a terrified enemy, dealing 8d6 sonic damage in a 30-foot cone (DC 28 will save). Creatures who fail their Will save must spend the first action of their next turn doing nothing but screaming. The dragon can't use Shrieking Breath again for .

Fear is one of the most powerful emotions, and despair dragons are masters of channeling those feelings of terror and hopelessness for their own benefit. As with other occult dragons, despair dragons are driven by an innate compulsion, in their case, the desire to strike terror in others. Despair dragons tend to settle near settlements, so they have a source of fear to draw from. The most common items in despair dragon hoards are scrolls, tomes, and relics that serve as research material. Through these, despair dragons learn of local folklore, urban legends, and more to better haunt their targets.