Doblagub
Level 13Attacks
Abilities
40 feet.
Requirements A doblagub has bonded with their current location by being called there via a ritual or by remaining in one place for 10 years
Effect The doblagub grows etheric fibers that they can use to psychically keep prey close. Any time a creature tries to move within this aura, it must succeed at a DC 30 will save or the movement fails and the action is wasted.
Requirements The doblagub's etheric fibers aura is active
Frequency once per round
Effect All non-brughadatch creatures within the aura must succeed at a DC 30 fortitude save or be pulled 10 feet toward the doblagub.
A doblagub can use their tongue to make spell attacks with spells that have a range of touch.
Medium, (4d10+8)[bludgeoning], Rupture 24
Elder brughadatches command groups of fellow brughadatches, who placate the doblagub with fresh meals and trophies of the group's grisly catches.
Brughadatches are malevolent fey tricksters with distinct stages of life: they spawn from the First World's primal energies as esurient tadpoles, grow into humanoids capable of creating enticing illusions, then finally evolve into huge, slothful toads that warp their environs with mere thoughts.