Dream Aethusa

Level 18
Creature· dreamUniqueMediumRemaster
AC
41
HP
330
Speed
25 ft.
Perception
+33
Fort
+29
Ref
+33
Will
+35
Immunities sleep
Resistances mythic 18
Languages aklo, azlanti, chthonian, common, diabolic, draconic, elven, fey, thassilonian
Skills arcana +35, intimidation +35, occultism +35, deception +33, religion +33, society +33
Other Speeds fly 25 ft.
Recall Knowledge DC 48 (society)

Attacks

Melee Bec de Corbin +34 (magical, razing, reach 10 ft., shove, versatile-b), Damage 3d8+13 piercing

Abilities

Mythic Resilience (Will)

The creature treats its saving throws with the associated save as one degree of success better than it rolled. This is not cumulative with other effects that change their degree of success, like the incapacitation trait (except for rolling a natural 1 or 20). Each time the monster gains mythic resilience, choose one save. The ability should apply to the creature's highest saves first.

Trinity Star

When Dream Aethusa dies, a field of iridescent energy envelops her lifeless body (and her gear) for 10 minutes. During this time, any creature that touches Dream Aethusa's body takes 9d6 force damage (DC 37 reflex save). After 10 minutes have passed, Aethusa's body rises into the air and is consumed by mythic energy, transforming into the Trinity Star hazard.

Mythic Power

The creature has a pool of 3 Mythic Points, and can spend those Mythic Points for any of the actions it has.

Quickened Casting

Frequency once per day


Effect If Dream Aethusa's next action is to cast a cantrip or a spell that is 6th-rank or lower, reduce the number of actions to cast it by 1 (minimum 1 action).

Recharge

Cost 1 Mythic Point


Effect Dream Aethusa regains an expended spell.

Remove a Condition

Cost 1 Mythic Point


Effect Dream Aethusa ends one condition affecting her.

Steady Spellcasting

If a reaction would disrupt Dream Aethusa's spellcasting action, she attempts a DC 15 flat. On a success, the action isn't disrupted.