Dust Bunny Swarm

Level 1
Creature· constructRareLargeRemaster
AC
13
HP
16
Speed
30 ft.
Perception
+7
Fort
+7
Ref
+5
Will
+3
Resistances physical 6
Weaknesses area-damage 4, splash-damage 4
Skills stealth +7, athletics +3
Recall Knowledge DC 20 (arcana)

Abilities

Cloud of Allergens

Trigger The swarm rolls initiative


Effect The dust bunnies stir, kicking up a cloud in a 15-foot burst centered on the swarm that lasts for 1 minute. Creatures who enter or start their turn in this cloud must attempt a DC 16 fortitude save or take a –1 circumstance penalty to skill checks that have the concentration trait and all Perception checks as their sensory organs become impaired.

Effect: Cloud of Allergens

Dust to Dust

When a dust bunny swarm is destroyed, it re-forms after in the area in which it was destroyed unless the location has been significantly cleaned of all dust and debris.

Pummeling Dust

Each enemy in the swarm's space takes 1d6 bludgeoning damage with a DC 16 reflex save. A creature that fails its save cannot use reactions for 1 round as they sneeze uncontrollably.

Dust bunnies in particular are prone to swarming. This can occur when a large number are left alone for a long period of time and are then disturbed by adventurers or a returning wizard. Other times, a singular dust bunny familiar grows in such numbers (and they will rapidly reproduce!) that a wizard cannot hope to keep them all placated with food and attention. In this situation, they will unionize in rebellion against their master.

It is paramount that you do not allow a dust bunny to multiply, for once a swarm has formed, they are nigh impossible to get rid of. While relatively easy to disperse and unlikely to kill anyone, they will re-form within the week unless the area is immaculately cleaned.