Elder Child of Belcorra
Level 9Attacks
Abilities
30 feet. A creature that begins its turn within the area feels as if its lungs were filling with water and must succeed at a DC 28 fortitude save or be unable to speak or breathe. The creature can still hold its breath and can attempt a new save at the end of its turn. A creature that succeeds is temporarily immune for 24 hours.
Trigger A creature walks on top of a bog mummy that lies buried in the mud or peat below
Requirements Initiative has not yet been rolled
Effect The bog mummy automatically notices the creature and Burrows before rolling initiative.
This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with remove curse or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th-rank resurrect ritual or similar magic
Saving Throw DC 21 fortitude
Stage 1 carrier with no ill effect (1 minute)
Stage 2 3d6 void damage and Clumsy 1 (1 day)