Elite Skeletal Giant (PFS 1-18)

Level 4
Creature· evilLargeLegacy
AC
17
HP
50
Speed
30 ft.
Perception
+7
Fort
+10
Ref
+8
Will
+7
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Senses darkvision
Skills athletics +12, intimidation +9
Recall Knowledge DC 19 (religion)

Attacks

Melee Glaive +12 (deadly-d8, forceful, reach 15 ft.), Damage 1d8+7 slashing
Melee Horns +12 (agile), Damage 1d10+5 piercing

Abilities

Void Healing
Broad Swipe◆◆

The giant makes two Strikes with its glaive against two adjacent foes, both of whom are within its reach. The multiple attack penalty does not increase until after both attacks are resolved.

Terrifying Charge◆◆

The giant Strides and makes a horns Strike with a +4 circumstance bonus to damage.

If the strike hits, the giant attempts to the target.

The reanimated bones of giants make excellent necromantic thralls.


Made from bones held together by foul necromancy, skeletons are among the most common types of undead, found haunting old dungeons and forgotten cemeteries.