Eloise's Ghost (3-4)
Level 6Creature· chaoticUniqueMediumLegacy
AC
23
HP
60
Speed
0 ft.
Perception
+13
Fort
+11
Ref
+14
Will
+11
Immunities bleed, death-effects, disease, paralyzed, poison, precision, unconscious
Resistances all-damage 5
Languages common
Senses darkvision
Skills stealth +15
Other Speeds fly 25 ft.
Recall Knowledge DC 32 (occultism, religion)
Attacks
Melee Ghostly Hand +16 (agile, finesse, magical), Damage 2d8+4 void
Abilities
Site Boundinteraction
Eloise's ghost can't move more than 120 feet from the manor where she was buried.
Rejuvenation
When Eloise's ghost is destroyed, it re-forms after within the location it's bound to, fully healed. A ghost can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting.
Void Healing
Frightful Moan◆
Eloise's ghost laments her fate, forcing each living creature within 30-foot area to attempt a DC 23 will save.
On a failure, a creature becomes Frightened 2 (or Frightened 3 on a critical failure). On a success, a creature is temporarily immune to this ghost's frightful moan for 1 minute.