Enigmatic Conspirant

Level 4
Creature· humanMediumRemaster
AC
21
HP
60
Speed
25 ft.
Perception
+10
Fort
+8
Ref
+12
Will
+12
Resistances mental 5
Languages aklo, common, elven, sakvroth
Skills acrobatics +12, occultism +12, society +12, intimidation +11, stealth +10, deception +9
Recall Knowledge DC 19 (society)

Attacks

Melee Rapier +14 (deadly-d8, disarm, finesse), Damage 1d8+6 piercing
Melee Fist +14 (agile, finesse, nonlethal, unarmed), Damage 1d4+6 bludgeoning
Melee Shortbow +14 (deadly-d10, reload 0 ft.), Damage 1d6+6 piercing

Abilities

+2 to Sense Motiveinteraction
Knowing Glance

Trigger The enigmatic conspiracist is targeted by a melee Strike or touch spell


Effect With an uncanny look, the enigmatic conspiracist the creature that targeted them. Demoralize loses the auditory trait and gains the visual trait, and the conspiracist doesn't take a penalty if the creature doesn't understand their language. If the Intimidation check critically succeeds, the conspiracist disrupts the triggering action.

Spill Secrets

When the conspiracist critically hits with a Strike, the target must succeed at a DC 21 will save or the enigmatic conspiracist perceives the target's surface thoughts for 1 round, as mind reading. This grants the conspiracist a +1 circumstance bonus to AC and saving throws against any creature whose mind they're reading.

Effect: Spill Secrets

Unbelievable Connection◆◆

The enigmatic conspiracist recites a convoluted conspiracy theory about a creature within 30 feet, then attempts an occultism check against the Will DC of that creature. On a success, the target is Stupefied 1 for 1 minute and Off-Guard against the conspiracist's attacks until no longer stupefied.

Effect: Unbelievable Connection

Powerful organizations work out of public view, shaping lives while facing few consequences. Searching for these secret societies, whether to join them or destroy them, has given the enigmatic conspiracist uncanny insight.


Hidden secrets and occult powers have an irresistible lure for many. Since the majority of these NPCs are spellcasters, consider using alternative spell lists to adjust their themes.