Explosive Rat
Level 0Creature· animalRareSmallLegacy
AC
16
HP
16
Speed
30 ft.
Perception
+6
Fort
+7
Ref
+8
Will
+4
Senses low-light-vision
Skills acrobatics +6, stealth +6, athletics +3
Other Speeds climb 10 ft.
Recall Knowledge DC 19 (nature)
Attacks
Melee Jaws +8 (agile, finesse, unarmed), Damage 1d6+2 piercing
Abilities
Explosive Harness
The rat is connected to an explosive harness, which displays an ominous 1-minute pocket watch. The harness will explode after 1 minute (10 rounds) if it is not disabled, or immediately if the rat takes fire damage. This explosion deals 2d6 fire damage to the rat and all creatures within a 5-foot area (DC 15 reflex save) and ignites flammable objects in the area.
If the rat is Grappled, Restrained, or Unconscious, an adjacent creature can attempt to safely remove and disable the harness with a