Fafnheir
Level 24Attacks
Abilities
[reaction] Tail only.
When a creature slays Fafnheir, it becomes home to his soul, which slowly emerges from his killer's body. The creature must attempt a DC 52 will save or become Doomed 2 (Doomed 1 on a success, unaffected on a critical success). Unless the creature critically succeeded at the saving throw, each day the doomed value increases by 1. If the creature dies while suffering the curse of the woeful wyrd, its corpse explodes in a 60-foot area with the effect of Blasting Breath. Fafnheir is immediately ret
Fafnheir takes up a space of 6 squares by 6 squares (30 feet by 30 feet) and is 60 feet long.
Fafnheir gains 2 reactions at the start of each of his turns.
90 feet. DC 45 will
Trigger A creature within 60 feet damages Fafnheir
Effect Fafnheir spits blood at the creature. It must immediately attempt a Fortitude save against boiling blood.
Fafnheir exhales a cataclysmic firestorm laced with lightning and hurricane-strength winds, dealing 20d6 fire damage in a 90-foot area (DC 48 reflex save). Additionally, Fafnheir deals 10d6 electricity additional electricity damage to one creature within the area of Blasting Breath of Fafnheir's choice, determined by the same basic Reflex save. Creatures in the area must also attempt a DC 48 fortitude save to resist the powerful winds and deafening thunderclaps of the breath. Creatures that fail
Saving Throw DC 48 fortitude
Maximum Duration 10 rounds
Stage 1 6d8 fire damage and Drained 1 (1 round)
Stage 2 6d10 fire damage and Drained 2 (1 round)
Stage 3 6d12 fire damage and Drained 3 (1 round)
Fafnheir makes two claw Strikes and one Strike with his jaws, horns, or tail, in any order.
Fafnheir is the fabled Father of Linnorms. He's larger than all other linnorms on Golarion, with a length of 60 feet and a weight upwards of 10 tons. Fafnheir is a clever and powerful creature, worthy of the fear of all people in the Lands of the Linnorm Kings.