False Victory
Level 7HazardHazardRareMediumRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+17
Recall Knowledge DC 28 (arcana)
Disable DC 27 occultism to cause the hazard to fade away before it manifests, or DC 30 deception to pretend to ignore the growing continuity break and proceed without fear, causing it to collapse in on itself.
After a battle concludes, the battlefield shimmers strangely as dead bodies twitch, destroyed objects shake, and feelings of déjà vu grow overwhelmingly strong.