Farmer Drystan's Scarecrow (3-4)

Level 3
Creature· chaoticLargeLegacy
AC
19
HP
52
Speed
25 ft.
Perception
+12
Fort
+12
Ref
+9
Will
+8
Weaknesses fire 5
Languages chthonian
Senses darkvision
Skills intimidation +12, athletics +10, stealth +10
Recall Knowledge DC 18 (arcana)

Attacks

Melee Claw +12 (agile, finesse, reach 10 ft., unarmed, unholy, versatile-p), Damage 1d6+6 slashing plus 1d6 spirit

Abilities

Spookyinteraction

The scarecrow does not take a penalty to Intimidation checks when using the Demoralize action against targets with whom it does not share a language.

Haunting Assault◆◆

The scarecrow makes two claw Strikes against a single creature, then Demoralizes that creature.

Sudden Charge◆◆

The scarecrow Strides up to twice its speed. If it ends its movement within melee reach of at least one enemy, it can make a claw Strike against that enemy.

Woodwalk

The scarecrow ignores difficult terrain from non-magical foliage.