Feedback Flow
Level 12Hazard (Complex)HazardLargeRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
30
Recall Knowledge DC 30 (arcana)
Attacks
Melee Flowing Trash +26, Damage 3d10+10 bludgeoning
Abilities
Wobbling Waves↺
Trigger Any Medium or larger non-ofalth creature takes a move action inside area E7
Effect The feedback flow makes a flowing trash Strike against the triggering creature and then rolls initiative.
Disable DC 27 acrobatics or DC 27 thievery (trained) to move without causing a wave of filth, or DC 30 athletics or DC 30 crafting (trained) to stabilize the trash heap and prevent it from flowing; three successes are required to fully stabilize and disable the hazard.
The fetid material in this pit sloshes around in a disgusting feedback loop, filled with large pieces of solid trash that risk bludgeoning creatures inside it to death!